emh.. wiicrack? pls try this analog movements code and tell me if it is (or not) better than yours. this doesn't have the "sliding time" when you release the analog stick.
// // Analog Movements //
if var.xNunchuk < -var.xOff then key.a = true else key.a = false endif if var.yNunchuk < -var.yOff then key.w = true else key.w = false endif if var.yNunchuk > var.yOff then key.s = true else key.s = false endif if var.xNunchuk > var.xOff then key.d = true else key.d = false endif
5 comments:
how to aim without the ir bar?? i tried this script with quake3
i'm sorry i have to fix bugs wait and see ! :)
tried also with hl2.. i cant move the aim
emh.. wiicrack? pls try this analog movements code and tell me if it is (or not) better than yours. this doesn't have the "sliding time" when you release the analog stick.
//
// Analog Movements
//
if var.xNunchuk < -var.xOff then
key.a = true
else key.a = false
endif
if var.yNunchuk < -var.yOff then
key.w = true
else key.w = false
endif
if var.yNunchuk > var.yOff then
key.s = true
else key.s = false
endif
if var.xNunchuk > var.xOff then
key.d = true
else key.d = false
endif
i can't try this script because i don't have a nunchuk
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